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Flash vs HTML5!!

November 14, 2011 4 comments

Recently it was announced by Adobe that they would cease further development on their flash player, which is used for animated features of web sites, video, ads and rich media applications on the mobile internet and determined it would be best to focus on HTML5 as the future for mobile interactive feature and animation, and discontinue Flash for mobile. Flash development will transition to new software and tools as they are now focusing more on HTML5, and Adobe Edge is the beginning of one of them.

Most of the stuff seen in browser is created with HTML. This language has, until fairly recently, been limited to static text and image contents. Long ago technology called Flash was developed to allow web browsers to display rich, dynamic and interactive content such as audio, video and SVG (scalable vector graphics).

Now, HTML5 could become a game changer in web application development. It poses a strategic threat to Adobe, as well as Microsoft and Java. There are many advanced features and effects that are only (currently) available in Flash. There are lots of Flash games and applications that would be difficult to do with HTML5.

There are many more comparison (including technical limitations and advantages) points for both the technologies available on web. Flash is better in some cases and HTML5 is better in others. However, HTML5 is the future of the web for simple interactivity. It includes charting, some limited 3d vector graphics, image transforms, video and audio. But the portion of the web that requires richer interaction will continue to rely on Flash and other technologies RIA technologies. I think the choices is not “all or none”. Depending on the context, the developer may use both together. I think over the long-term HTML5 may fit the bill.

Takes a look at the more informative debate Flash versus HTML5 debate and some considerations you should make if you’re deciding which one to use in your projects. The main conclusions: Flash lets you reach the widest audience with the drawback of not working on some mobile devices.

So friends, Enjoy RIA 🙂

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Adobe Flash and Facebook

October 5, 2010 7 comments

As we know that Adobe Flash and Facebook provide superb solution for building rich and social experiences on the web. And there is some useful informations for developers to build applications using the two great platform.

You can refer the article for Facebook application development using Flash Builder from here.

I think there is no need to say about number of people everyday to connect with Facebook and share there views and ideas with world !! Adobe Flash and Facebook together allow some interesting things like share your ideas with friends, have some fun with superb games etc.

You will get the Adobe ActionScript 3 SDK for Facebook Platform from here.

For more references of Flash and Facebook application development you can download sample code from the list as described below:

– Display information on currently logged-in user – Download Sample Code
– Display list of photo albums – Download Sample Code
– Browse thumbnails of Facebook photos – Download Sample Code
– Display list of events – Download Sample Code
– FQL Query – Download Sample Code
– GraphAPI – Download Sample Code
– Up2 – Download Sample Code
– Friends List With Flash – Download Sample Code
– Friends List With Flex – Download Sample Code
– Media Upload Demo with AIR – Download Sample Code
– Media Upload Demo with Web – Download Sample Code
– News feeds Demo with AIR – Download Sample Code
– Web IFrame Demo – Download Sample Code

Enjoy RIA.. 🙂

Apple Relaxes Restrictions for Flash Apps

September 10, 2010 Leave a comment

Great news from Apple, for Flash Developers. Apple reversed and announced that it has lifted restrictions on third-party developers guidelines has direct implications for Adobe’s Package for iPhone, a feature in Flash Professional CS5 authoring tool. The feature enable Flash Developers to deliver applications for iOS devices.

You can get more information from Statement by Apple

“We are continually trying to make the App Store event better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in section 3.1.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year.

In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need.“

You can get some interesting information related to smartphone market shares here.

So friends, Enjoy RIA…  🙂

Features of Next Version of Flex… Hero

August 25, 2010 Leave a comment

It’s really rocking news for Flex Developers. Adobe introduces the next release of the Flex SDK, code-named Hero. The Hero release has three main base themes:

• Multi-Screen Development

It will be great for developers if have an single framework to build applications that target the web, desktop or mobile devices. The Hero release of Flex will enable developers to continue to create application experiences that translate well across platforms, in addition to making it easy to build applications that work well on a wide variety of mobile devices. Hero will augment a number of existing Flex components with mobile- and touch-optimized skins and functionality and will also add new components that support mobile-specific UI patterns. Developers already familiar with core Flex concepts like data binding, MXML and dynamic layout will be able to quickly leverage that knowledge into building applications that can target numerous mobile devices.

You can get more information about the new features in the upcoming release version of Flex from Flex and Mobile Whitepaper and feature specifications.

• Spark Maturation

In Flex 4 an interesting component called Spark was introduced which allows for designers and developers to separate component logic from behavior and visuals of the component. Spark has proven to be a key addition to the Flex framework, and the Hero release focuses on building more Spark-based components as well as providing new Spark capabilities to existing Flex features. Some of the new Spark components being offered in the Hero release include Spark Form, Spark Image and Spark DataGrid controls. These new Spark components not only provide parity with the previous MX versions, but also expose capabilities that allow for more modern component designs.

• Large-Application Development

As people use Flex to build much more complex interesting and mature applications so the framework should support these efforts. The next version of Flex aims to improve the compilation experience and memory consumptions for large applications. And also runtime shared libraries feature improvements introduce in Hero.

You can get more information from here.

So friends, Enjoy RIA… 🙂

Flash CS5 Features and Apple

April 13, 2010 Leave a comment

War never ends between Apple and Adobe. Apple play a game with Adobe with the recent change to the iPhone Developer Program License Agreement it’s now clearer. You can see the details from “The Apple-Adobe War Escalates: Using Flash to Build iPhone Apps Banned”:

There are the new wording of the policy:

“3.3.1 – Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).”

First of all, the ability to package an application for the iPhone or iPad is one feature in one product in Creative Suite. CS5 consists of 15 industry-leading applications, which contain hundreds of new capabilities and a ton of innovation. We intend to still deliver this capability in CS5 and it is up to Apple whether they choose to allow or disallow applications as their rules shift over time.

You can get nice view from Adobe CTO Kevin Lynch.

I think after analysis of  the small list of CS5 features and videos, you can think who win the war :

Let me focus on the features in Flash CS5.

1)  Text Engine: In CS5 text will be handled in better and effective way and some nice features like advance styling, columns, right to left options etc.

Also introducing user friendly font embedding option.

2) Code Snippets Panel: This will provides a very fast access for common ActionScript code. Great option for designers also now they can also deal with normal task very easily.

3) iPhone Capabilities: Flash Pro CS5 introduces an application packager that can be used to deploy flash applications on iPhone.

4) Document Property Inspector: Now it also displays the size of all SWF files generated during movie operations like Test Movie, Publish or Debug Movie.

5) Improved component: Some nice updates for Flash Components like

– FLVPlayback component equipped with new skins and an option for its live preview on Stage

– Cue Points in Video are now easy to add.

6) XFL file format Flash: By default now flash files will be saved in XFL format internally. As the format name denotes, its an XML format which will result in an improved exchange of data with the other Adobe applications.

7) Uncompressed XFL file and FXG file format: Uncompressed XFL structure will now make it possible to analyze the parts of the flash file and thus working with the source control systems like Visual source safe.

FXG file format allows CS5 to export and exchange graphics with the other Adobe applications with a complete compatibility.

8 ) New Decorative Drawing tool: CS5 provides several new effects with the newly added Decorative Drawing tool which can be great

9) New Properties for IK bones: New properties like Spring properties have been added to IK bones to create realistic physics effects for bone animation.

10) Integration with Photoshop CS5: Graphics of Flash CS5 can be edited in Photoshop CS5 and so they can be exchanged between the both directly.

11) Coding and Formatting Improvements: These are some improvements for coding and formatting

– Code completion for custom and build-in Classes has been added for ActionScript 3.0.

– Custom classes are automatically added to the application using import tag.

– While you script, closing brackets { } are automatically added.

12) Better integration with Flash Builder: Improved workflow between flash CS5 and Flash Builder makes it easy for developers and designers to use both the products together.

13) Updated AIR Publish Settings: The user interface and Installer Settings Window for AIR Application have been changed to make it more user friendly.

14) New templates added for common type of project templates.

15) New JavaScript API’s are added for motion tweens.

16) Live Services are accessible from within the Flash authoring environment.

I think there are a several improved options for developers and designers prospective. So it will be a rocking environment.

Enjoy RIA…

Adobe Flash Player 10.1 Release

April 6, 2010 1 comment

Adobe Flash Payer 10.1 release candidate is first runtime release of the Open Screen Project which enables uncompromised web browsing of applications, content and video across devices, with the support of broad range of mobile devices, including smartphones and other internet-connected devices.

You can get more details about the release from here.

For more details on new features and enhancements in Flash Player 10.1, see the complete list of New Features.

You get some interesting improved flash player support from here.

You can enjoy the release candidate from here and enjoy the Flash Brings the Web to Life demo from here.

Enjoy RIA…  🙂

Adobe Flash Builder 4 Final Release

March 22, 2010 Leave a comment

Its a great news for flash flex developers that Adobe Flash Builder 4 final released. Also Flex 4 SDK with completely new component and skinning architecture called Spark which support main motive for RIA applications and improved flex compiler performance and lots of other things.

According to developers prospective there are several new things like improved debugger support conditional breakpoints, watchpoints and expression evaluation, added code generation features and made it easier to test applications with network monitor and FlexUnit support.

You can get the exciting updates for the Spark from here by Deepa.

Download Flash Builder 4 and enjoy RIA from here.

If you are just getting started with Flex then there is an TestDrive nice option to speed up on Flex.

So friends enjoy RIA…