Adobe Advances Entertainment Apps for TVs
At its MAX 2011 technology conference, Adobe announced that LG and TiVo have become the latest partners to bring Adobe Flash-based applications via Adobe AIR to connected TVs and digital home devices. Content partners can now take advantage of AIR to deliver Flash-based console-quality gaming and premium video across TVs, Blu-Ray players and set-top boxes.
Adobe also announced that Flash Player 11 and AIR 3 will be available today, a milestone release that will enable the next generation of immersive application experiences across devices and platforms. As announced, dozens of new features allow developers to deliver a new class of gaming and premium video experiences, as well as sophisticated, data-driven apps with back-end systems integration across devices and platforms including Android, Apple iOS (via AIR), BlackBerry Tablet OS, Mac OS, Windows and connected TVs and others. AIR Apps available on Samsung SmartTVs, coming to Digital Home devices from LG, TiVo and others.
Demo video of Flash-based apps with 3D graphics and others running on a Samsung Smart TV and other devices:
With more than 100 unique digital home devices already certified to support Adobe Flash and AIR, including Samsung Smart TVs, Adobe expects rapid growth for Flash-based applications across connected televisions and other devices.
TVs and other connected devices in the digital living room are the next frontier for rich entertainment apps. Flash-based applications are transforming content consumption on TVs as developers embrace new opportunities to deliver beautiful HD content to increasingly powerful digital home devices connected to a big screen.
With the AIR SDK, Flash Builder and Flash Professional CS5.5 software, developers can build new applications for connected digital home devices or extend existing Flash-based experiences from desktops and mobile devices to TVs. AIR 3 brings a series of advancements to TVs including full hardware-accelerated rendering for 2D and 3D graphics to enable console-quality gaming applications. Content publishers are able to deliver HD videos with Dolby and DTS 7.1 channel surround sound for full support of home theater systems. With the new Game Input API, developers can also make a range of devices an integral part of the gaming experience on TV screens, including joysticks, smartphones and tablets.
Flash Player is supported on more than 98 percent of Internet connected PCs today and by the end of 2011, Adobe expects more than 200 million smartphones and tablets including Apple iOS devices to support Flash based applications via AIR. By the end of 2015, the number of devices that will support AIR is expected to increase to 1 billion. AIR, a superset of Flash Player, enables developers to leverage existing code to create and deliver standalone applications across devices and platforms. Thousands of Flash-based applications have already been created and made available on Android Market, iTunes App Store, Samsung SmartTV Store and BlackBerry AppWorld today.
You can get MAX keynote information from here.
Enjoy RIA .. 🙂