Home > Adobe AIR, Adobe MAX, Flash, Molehill > 3D APIs for Adobe Flash Player and Adobe AIR

3D APIs for Adobe Flash Player and Adobe AIR

Recently, at MAX adobe demonstrated it’s upcoming 3D API for Flash Player, code name ‘Molehill’ for a new set of low-level, GPU-accelerated 3D APIs which will enable advanced 3D experiences across screens through Adobe Flash platform runtimes and 3D engine developers the flexibility to leverage GPU hardware acceleration for significant performance gains.

You can observer the impressive video here on Adobe TV.

A video from MaxRacer demoed at Max Keynote Day 1, leveraging the upcoming 3D Molehill APIs :

And another one from Frima Studio, who ported their engine used on the PSP for Zombie Tycoon to Molehill:

From here you can get more information about how it works.

Enjoy RIA.. 🙂

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  1. November 1, 2010 at 1:08 PM

    Very good post. Anticipating the next.

  1. October 29, 2010 at 7:36 PM
  2. November 12, 2010 at 8:06 PM
    The Bests Bussines Online!

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